December and onwards

With December coming to a close, it’s a good time to ask “what did I do in December?”. Before that though, it might make more sense to ask “what did I want to do in December?”. I mentioned my current project vaguely in my last post about my Ludum Dare entry: an”open world puzzle game like The Witness… with Metroidvania-style elements. ” The plan was to make not a finished game but a “proof of concept” kind of demo during the summer, where the timeline was something like:

Continue reading

Advertisements

Ludum Dare #37 – Let Me Out

Whew… It’s be a while, but I’m back! And it’s finally time to start something new.

I was busy during the weekend but I was free on Monday, so I decided to participate in the Ludum Dare. Instead of just making a game for fun though, I wanted to jam with a purpose: develop a prototype for my current game idea. And so I did. It’s nothing too special, but it contains the base mechanics of my current idea, and it has pretty cool to be able to test them out.

What is my current idea you may ask? I still haven’t worked out the details, but I want to make an open world puzzle game like The Witness… with Metroidvania-style elements. What this means exactly, I don’t know yet, but when I do, I’ll write about it here!